This was a game jam submission for the the Take 5 Game Jam hosted by the Independent Game Developers Club on campus at Purdue University. In the 24 hour game jam, I created a networked multiplayer game (utilizing Unitys now deprecated UNET technology). The game revolves around multiple characters moving up a steep slope trying to avoid falling rocks until one person reaches the summit. Each player has small bullets they can use to change the direction of the rocks, as well as a small shield which lasts 5 seconds. The first player to reach the summit wins.
(Game audio was not present for this game jam submission)